Diablo III

Diablo III 2017-04-09T06:03:32+00:00

Project Description

I served as an environment/prop modeler for this game. Highlights included helping to create large portions of the Church and Heaven’s Gate environments, set dressing shots across multiple cinematics, and projection painting elements for the first time. I also took part in the destruction of the church stained glass window utilizing RayFire and Reactor.

diablo3